I'm a lighting & surfacing TD with a side of 3D generalist thrown in for good measure. I have extensive true stereo production experience, and am versed in a wide a variety of physically-based and traditional render engines / lighting pipelines for feature film.
Currently I'm employed as CG Supervisor & Lighting Supervisor at a feature VFX studio in Toronto, Canada.
My resume/CV and reel are available on request.
Production Software Expertise
Maya, Houdini, Mari, ZBrush, Nuke, PRMan, VRay, Mental Ray, Photoshop, Topogun
Scripting / Programming Expertise