About Me

I'm a lighting & surfacing TD with a side of 3D generalist thrown in for good measure. I have extensive true stereo production experience, and am versed in a wide a variety of physically-based and traditional render engines / lighting pipelines for feature film.

Currently I'm employed as CG Supervisor & Lighting Supervisor at a feature VFX studio in Toronto, Canada.

My resume/CV and reel are available on request.

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Production Software Expertise

Maya, Houdini, Mari, ZBrush, Nuke, PRMan, VRay, Mental Ray, Photoshop, Topogun

Scripting / Programming Expertise

MEL, Python, RSL, shell scripting, PHP, MySQL, Javascript, HTML/CSS